Delve into the mysteries of a doomed island and its people…
Concept Art
Early concepts for the island environment and characters
Development Footage
In development gameplay and prototypes

ABOUT The game

Tides of Time is a third-person narrative adventure game which takes place on a strange island.

You awaken to find yourself in a day-long time loop, but you are not the only one. There are others that are aware of the island’s cycle and carry their memories into the next day. The island has looped an indeterminate number of times and the first person to begin retaining their memories, to “Awaken”, did so centuries ago.

Embark on a journey to uncover what is going on by getting to know the villagers, but beware. Not all the island’s inhabitants are friendly, and should they turn violent, will you answer in kind? After all, there’s always the next loop… right?

ABOUT our team!

PROGRAMMING

Avery Weibel – Character, AI

Ly Phung – Dialogue

Sonia Atre – Gameplay

ART

Ilda Lara Aguilar – 3D Environment

Ethan Rafael – 3D General

Jennifer Honeywell – 3D Character

Fion Kwok – Concept Art, 2D Art

Andrew Dunne – FX and 3D Animation 

 

 

 

 

 

 

SOUND

Rishi Prasanna –  Score Composition

Carey Wang – Sound FX Design

NARRATIVE

Cameron Beattie – Story, Dialogue

DESIGN

Cameron Beattie – General Gameplay

PRODUCTION

Avery Weibel – Co-Producer

Fion Kwok – Co-Producer

Ilda Lara Aguilar – Production assistance

We are accepting playtest sign-ups!

Fill out the Google Form and we will email folks to schedule playtests when the time comes!