FAST-PACED     FANTASY     BATTLE ROYALE

Overview

Spectral Ascension is a fast paced battle royale taking place in the spirit realm. Take part in 4 short rounds of non-stop brawling. Gain points through eliminating your foes and be the last one standing. Use those points to upgrade your abilities and further your rampage.

Specifications

Players: 2-8

Average Play Time: 12min

3rd Person Shooter

Windows Only

Have Steam Open in Background

Character Concepts
Environmental Concepts
3D Models
Meet the Team
Daniel Nguyen

Daniel Nguyen

Producer | Lead Gameplay Programmer

Hi I’m Dan / Daniel! I am a Gameplay Programmer who is extremely passionate about playing and making Live-Ops Competitive games (I used to play pro Fortnite). Developing Spectral Ascension was definitely a big jump for me personally since it was my first time creating a game in UE4. However, I’m super happy with how it turned out! I am graduating this July in CS:GD and will be interning with Epic Games this Fall!
Daniel Liao

Daniel Liao

Co-Producer | UI/UX Designer & Programmer

Hello, Daniel here o7! I’m passionate about bridging the gap between people and products, and the space between art and engineering is where I call home. Developing Spectral Ascension was an explosion of growth for me, and I look forward to exercising my design skills in more digital spaces near you!
Elvis Ng

Elvis Ng

Art Lead | 3D Artist

Hello I’m Elvis. My role in Spectral Acension is the art-lead, I did a lot of 3d-modeling, early stage concepting and distributing production tasks. Environment concept art is my main focus and I enjoy 3d-modeling. 
Jackson McCabe

Jackson McCabe

VFX Artist | Game Designer | Abilities Programmer

Hi I’m Jackson! I’m the Game Designer, Ability Programmer, and VFX Artist for Spectral Ascension. My main interest is designing games but I’ve developed a broad range of skills while working on my projects. I’ll be graduating this June and I look forward to continuing to work on this game and a few other personal projects. (jcksnmccabe@gmail.com )

Philip Cook

Philip Cook

3D Artist | Level Designer

Brandon Leung

Brandon Leung

Concept Artist | Illustrator

Hi! I’m Brandon. I’m passionate about art and digital painting, and am the main 2D concept artist and illustrator for Spectral Ascension. I am super excited this spring quarter because we are releasing our game and graduating as an UCSC ’21 AGPM alumni!
Cole Cota

Cole Cota

Environmental Concept Artist | Level Designer

Thane Wisherop

Thane Wisherop

Environmental Concept Artist | 3D Artist

What’s up, I’m Thane. I’ve been mainly a generalist environmental artist for Spectral Ascension. Typically what my work involves 2D concepting of environmental assets and building and texturing 3D assets.
Nathan Huynh

Nathan Huynh

3D Animator & Rigger

Hello there! This is Nathan Huynh, the main Animator/Rigger for Spectral Ascension. Working on this project was not only a blast, but also an extremely insightful experience and I am proud that this game came out like it is by the time the 170 course series ends. I will be graduating this spring quarter 2021 in AGPM and this project has given me a boost in opportunities to find in the industry!
Junyao Li

Junyao Li

Texture Artist

William Porter

William Porter

Art Advisor

Greetings, I’m William Porter. I’m a Generalist/VFX Artist who is passionate about games. I’m very proud to see how far Spectral Ascension has come and how much I learned from them about UE4. I assisted the team from decision making to teaching UI and Shaders. I graduated in Winter 2021 as AGPM. Hope you enjoy Spec Ascent!
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Honorable Mentions
Trenton Goodwin

Trenton Goodwin

3D Modeler | Texture Artist

Alicia Zhen

Alicia Zhen

Voice Actor

Hello! I’m Alicia. I’m a 2D Artist & Illustrator who’s passionate in exploring new forms of storytelling through digital mediums, such as video games. I am extremely luck to have met Dan, and to be given the opportunity to work alongside him and his team on such a passionate project, such as Spectral Ascension itself. Currently, I am collaborating as the Voice Actor for Vivian from Spectral Ascension.
Elie Wiese-Namir

Elie Wiese-Namir

Gameplay Programmer

MMMMMMMMMM!!!
Patrick Nguyen

Patrick Nguyen

Sound Artist

Hey, I’m Patrick and I like to produce music. I usually make electronic music but can also make orchestral pieces. I am glad to be a part of the project and hope to see it go far.
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