
Welcome to Gremlin Garden!
Gremlin Garden is a 3D, first-person monster trainer with cute and comfy vibes.
You play as an aspiring gremlin trainer that wants to win the Gremlin Grand Prix™.
Feed, train and pet your Gremlins to become the very best.
Or lounge around on Gremlin Island. Your choice.
Gremlin Garden is developed by the student led club GDA Collab.
Platform(s): Windows, Mac (Download latest release on GitHub)
Engine: Unity version 2020.3.0f3
Est. Playtime: 30 – 60 minutes
GAMEPLAY SCREENSHOTS





INTRODUCING THE GAME

Gremlin Island
Gremlin Island is the home of gremlins and the Gremlin Grand
Prix™, a series of races that pits gremlin and trainer against other competitors in a multi-event race.
(Concept Art by Caitlin Morgan)

The Hub
The hub features free-roaming gremlins and a large, open area for you to cuddle, pet, and throw your gremlins!
Other amenities include a shop that sells various fruit to upgrade your gremlins and a raceboard that takes to the various events in the Gremlin Grand Prix.

Races
Race tracks consist of sections that each represent one of four different skills: running, climbing, swimming, and flying. Your gremlin’s effectiveness on each section is determined by cheering for your gremlin by following button inputs on screen and your gremlin’s natural ability, which can be raised by feeding your gremlin fruit.
Gremlins
Gremlins are mischevious, child-like creatures that inhabit Gremlin Island, and the stars of the Gremlin Grand Prix. Gremlins have been found to be capable of forming intimate emotional relationships with humans, despite not being able to communnicate verbally.
(Gremlin Art & 3D Model by Cynthia Chen)


Protagonist
An aspiring gremlin trainer with spunky mom energy. They’re new to Gremlin Island, but eager to start taking care of gremlins and compete in the races. Open-minded and confident, they’re sure to shake things up on Gremlin Island.
(Protagonist Concepts by Cynthia Chen)


Rivals
The island has no shortage of experienced gremlin trainers, and these four and their little green athletes are forerunners in their field. They’re fierce, but not infallible; establish a friendly rivalry with them — aim to take them down and have fun together at the races!
(Rival Concepts by Sabrina Pan)


Want In?
Join GDA!
Made by the many talented members of GDA.
Game Lead: Cameron Beattie
Art Lead: Cynthia Chen
Design Lead: Cameron Beattie
Sound Lead: Parmpreet Gill
Production Lead: Johnny Choi
Programming Lead: Thomas Applewhite
Writing Lead: Johnny Choi
